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                                              • Graph Store
                                          • Hoon

                                            • Overview
                                            • Hoon School

                                              • 1.1 Setup
                                              • 1.1.1 Walkthrough: List of Numbers
                                              • 1.2 Nouns
                                              • 1.3 Hoon Syntax
                                              • 1.3.1 Walkthrough: Conditionals
                                              • 1.4 Gates (Hoon Functions)
                                              • 1.4.1 Walkthrough: Recursion
                                              • 1.5 Lists
                                              • 1.5.1 Walkthrough: Fibonacci Sequence
                                              • 1.6 The Subject and Its Legs
                                              • 1.6.1 Walkthrough: Ackermann Function
                                              • 1.7 Arms and Cores
                                              • 1.7.1 Walkthrough: Caesar Cipher
                                              • 1.8 Doors
                                              • 1.8.1 Bank Account
                                              • 1.9 Generators
                                              • 2.1 Atoms, Auras, and Simple Cell Types
                                              • 2.2 Type Checking and Type Inference
                                              • 2.3 Structures and Complex Types
                                              • 2.3.1 Walkthrough: Libraries
                                              • 2.3.2 Molds
                                              • 2.4 Standard Library: Trees, Sets, and Maps
                                              • 2.5 Type Polymorphism
                                              • 2.5.1 Walkthrough: Iron Polymorphism and Wet Polymorphism
                                              • 2.5.2 Walkthrough: Lead Polymorphism
                                              • 2.6 Behn
                                              • 2.7 Gall
                                              • 2.7.1 Gall Walkthrough: Egg Timer
                                              • Guides

                                                • CLI apps
                                                • Parsing
                                                • Writing Aqua Tests
                                                • Reference

                                                  • Cheat Sheet
                                                  • Irregular forms
                                                  • Hoon Errors
                                                  • Hoon Style Guide
                                                  • Basic Types
                                                  • Advanced Types
                                                  • Auras
                                                  • Runes

                                                    • Atoms and strings
                                                    • Nock . ('dot')
                                                    • Wild ! ('zap')
                                                    • Change Subject = ('tis')
                                                    • Conditionals ? ('wut')
                                                    • Cores | ('bar')
                                                    • Arms + ('lus')
                                                    • Cells : ('col')
                                                    • Calls % ('cen')
                                                    • Casts ^ ('ket')
                                                    • Structures $ ('buc')
                                                    • Make ; ('mic')
                                                    • Hints ~ ('sig')
                                                    • Terminators -- and ==
                                                    • Limbs and wings

                                                      • Limbs
                                                      • Wings
                                                      • Standard library

                                                        • Table of Contents
                                                        • 1a: Basic Arithmetic
                                                        • 1b: Tree Addressing
                                                        • 1c: Molds and Mold-Builders
                                                        • 2a: Unit Logic
                                                        • 2b: List Logic
                                                        • 2c: Bit Arithmetic
                                                        • 2d: Bit Logic
                                                        • 2e: Insecure Hashing
                                                        • 2f: Noun Ordering
                                                        • 2g: Unsigned Powers
                                                        • 2h: Set Logic
                                                        • 2i: Map Logic
                                                        • 2j: Jar and Jug Logic
                                                        • 2k: Queue Logic
                                                        • 2l: Container from Container
                                                        • 2m: Container from Noun
                                                        • 2n: Functional Hacks
                                                        • 2o: Normalizing Containers
                                                        • 2p: Serialization
                                                        • 2q: Molds and Mold-Builders
                                                        • 3a: Modular and Signed Ints
                                                        • 3b: Floating Point
                                                        • 3c: Urbit Time
                                                        • 3d: SHA Hash Family
                                                        • 3e: AES encryption (Removed)
                                                        • 3f: Scrambling
                                                        • 3g: Molds and Mold-Builders
                                                        • 4a: Exotic Bases
                                                        • 4b: Text Processing
                                                        • 4c: Tank Printer
                                                        • 4d: Parsing (Tracing)
                                                        • 4e: Parsing (Combinators)
                                                        • 4f: Parsing (Rule-Builders)
                                                        • 4g: Parsing (Outside Caller)
                                                        • 4h: Parsing (ASCII Glyphs)
                                                        • 4i: Parsing (Useful Idioms)
                                                        • 4j: Parsing (Bases and Base Digits)
                                                        • 4k: Atom Printing
                                                        • 4l: Atom Parsing
                                                        • 4m: Formatting Functions
                                                        • 4n: Virtualization
                                                        • 4o: Molds
                                                        • 5a: Compiler Utilities
                                                        • 5b: Macro Expansion
                                                        • 5c: Compiler Backend & Prettyprinter
                                                        • 5d: Parser
                                                        • 5e: Caching Compiler
                                                        • 5f: Molds and Mold-Builders
                                                        • 5g: profiling support
                                                    • Nock

                                                      • Nock Definition
                                                      • Explanation
                                                      • Example
                                                      • Implementations
                                                      • Vere

                                                        • C Runtime System
                                                        • Land of Nouns
                                                        • API overview by prefix
                                                        • C in Urbit
                                                        • Writing Jets
                                                        • Cryptography
                                                        • Azimuth

                                                          • Overview
                                                          • Life and Rift
                                                          • Advanced Azimuth Tools
                                                          • Glossary

                                                            • Ames
                                                            • Aqua
                                                            • Arm
                                                            • Arvo
                                                            • Atom
                                                            • Azimuth
                                                            • Battery
                                                            • Behn
                                                            • Breach
                                                            • Bridge
                                                            • Censures
                                                            • Ceremony
                                                            • chat
                                                            • Claims
                                                            • Clay
                                                            • Comet
                                                            • Core
                                                            • Delegated Sending
                                                            • Desk
                                                            • Dill
                                                            • Document Proposal
                                                            • Dojo
                                                            • Door
                                                            • Ecliptic
                                                            • Event Log
                                                            • Eyre
                                                            • Ford
                                                            • Galaxy
                                                            • Gall
                                                            • Gate
                                                            • HD Wallet
                                                            • Hoon
                                                            • Invite Tree
                                                            • Iris
                                                            • Jael
                                                            • Jaque
                                                            • Keyfile
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                                                            • Mark
                                                            • Moon
                                                            • Nock
                                                            • Noun
                                                            • OTA Updates
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                                                            • pH
                                                            • Pier
                                                            • Pill
                                                            • Planet
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                                                            • Sail/Udon
                                                            • Senate
                                                            • Ship
                                                            • ship.arvo.network
                                                            • Star
                                                            • |sync
                                                            • Trap
                                                            • Upgrade Proposal
                                                            • Vane
                                                            • Vere
                                                            • Voting
                                                            • Wallet-Generator
                                                            Urbit
                                                            • Introduction
                                                            • Development

                                                              • Getting Started
                                                              • Environment Setup
                                                              • Grants Program
                                                              • Project Repositories
                                                              • Precepts
                                                              • System Overview

                                                                • Arvo
                                                                • Hoon
                                                                • Nock
                                                                • Vere
                                                                • Azimuth
                                                                • Cryptography
                                                                • Arvo

                                                                  • Overview
                                                                  • Reference

                                                                    • Cryptography
                                                                    • Filesystem Hierarchy
                                                                    • Ames

                                                                      • Overview
                                                                      • Cryptography
                                                                      • API Reference
                                                                      • Behn

                                                                        • Overview
                                                                        • API Reference
                                                                        • Clay

                                                                          • Overview
                                                                          • Architecture
                                                                          • Using Clay
                                                                          • Data Types
                                                                          • Scry Reference
                                                                          • API Reference
                                                                          • Examples
                                                                          • Dill

                                                                            • Overview
                                                                            • API Reference
                                                                            • Eyre

                                                                              • Overview
                                                                              • External API Reference
                                                                              • Internal API Reference
                                                                              • Scry Reference
                                                                              • Data Types
                                                                              • Examples
                                                                              • Ford

                                                                                • Overview
                                                                                • Gall

                                                                                  • Overview
                                                                                  • Iris

                                                                                    • API Reference
                                                                                    • Jael

                                                                                      • API Reference
                                                                                      • Concepts

                                                                                        • Subscriptions
                                                                                        • Tutorials

                                                                                          • Move Trace
                                                                                        • Userspace

                                                                                          • Overview
                                                                                          • Gall

                                                                                            • Overview
                                                                                            • Tutorial
                                                                                            • API Reference
                                                                                            • Graph Store

                                                                                              • Graph Store Overview
                                                                                              • Data Structure Overview
                                                                                              • Validator Walkthrough
                                                                                              • Advanced Info
                                                                                              • Threads

                                                                                                • Overview
                                                                                                • HTTP API
                                                                                                • Reference
                                                                                                • Basics

                                                                                                  • Fundamentals
                                                                                                  • Bind
                                                                                                  • Input
                                                                                                  • Output
                                                                                                  • Summary
                                                                                                  • Gall

                                                                                                    • Start Thread
                                                                                                    • Take Result
                                                                                                    • Take Facts
                                                                                                    • Stop Thread
                                                                                                    • Poke Thread
                                                                                                    • Examples

                                                                                                      • Fetch JSON
                                                                                                      • Child Thread
                                                                                                      • Main-loop
                                                                                                      • Poke Agent
                                                                                                      • Scry
                                                                                                      • Take Fact
                                                                                                    • Landscape

                                                                                                      • Overview
                                                                                                      • API Reference

                                                                                                        • Graph Store
                                                                                                    • Hoon

                                                                                                      • Overview
                                                                                                      • Hoon School

                                                                                                        • 1.1 Setup
                                                                                                        • 1.1.1 Walkthrough: List of Numbers
                                                                                                        • 1.2 Nouns
                                                                                                        • 1.3 Hoon Syntax
                                                                                                        • 1.3.1 Walkthrough: Conditionals
                                                                                                        • 1.4 Gates (Hoon Functions)
                                                                                                        • 1.4.1 Walkthrough: Recursion
                                                                                                        • 1.5 Lists
                                                                                                        • 1.5.1 Walkthrough: Fibonacci Sequence
                                                                                                        • 1.6 The Subject and Its Legs
                                                                                                        • 1.6.1 Walkthrough: Ackermann Function
                                                                                                        • 1.7 Arms and Cores
                                                                                                        • 1.7.1 Walkthrough: Caesar Cipher
                                                                                                        • 1.8 Doors
                                                                                                        • 1.8.1 Bank Account
                                                                                                        • 1.9 Generators
                                                                                                        • 2.1 Atoms, Auras, and Simple Cell Types
                                                                                                        • 2.2 Type Checking and Type Inference
                                                                                                        • 2.3 Structures and Complex Types
                                                                                                        • 2.3.1 Walkthrough: Libraries
                                                                                                        • 2.3.2 Molds
                                                                                                        • 2.4 Standard Library: Trees, Sets, and Maps
                                                                                                        • 2.5 Type Polymorphism
                                                                                                        • 2.5.1 Walkthrough: Iron Polymorphism and Wet Polymorphism
                                                                                                        • 2.5.2 Walkthrough: Lead Polymorphism
                                                                                                        • 2.6 Behn
                                                                                                        • 2.7 Gall
                                                                                                        • 2.7.1 Gall Walkthrough: Egg Timer
                                                                                                        • Guides

                                                                                                          • CLI apps
                                                                                                          • Parsing
                                                                                                          • Writing Aqua Tests
                                                                                                          • Reference

                                                                                                            • Cheat Sheet
                                                                                                            • Irregular forms
                                                                                                            • Hoon Errors
                                                                                                            • Hoon Style Guide
                                                                                                            • Basic Types
                                                                                                            • Advanced Types
                                                                                                            • Auras
                                                                                                            • Runes

                                                                                                              • Atoms and strings
                                                                                                              • Nock . ('dot')
                                                                                                              • Wild ! ('zap')
                                                                                                              • Change Subject = ('tis')
                                                                                                              • Conditionals ? ('wut')
                                                                                                              • Cores | ('bar')
                                                                                                              • Arms + ('lus')
                                                                                                              • Cells : ('col')
                                                                                                              • Calls % ('cen')
                                                                                                              • Casts ^ ('ket')
                                                                                                              • Structures $ ('buc')
                                                                                                              • Make ; ('mic')
                                                                                                              • Hints ~ ('sig')
                                                                                                              • Terminators -- and ==
                                                                                                              • Limbs and wings

                                                                                                                • Limbs
                                                                                                                • Wings
                                                                                                                • Standard library

                                                                                                                  • Table of Contents
                                                                                                                  • 1a: Basic Arithmetic
                                                                                                                  • 1b: Tree Addressing
                                                                                                                  • 1c: Molds and Mold-Builders
                                                                                                                  • 2a: Unit Logic
                                                                                                                  • 2b: List Logic
                                                                                                                  • 2c: Bit Arithmetic
                                                                                                                  • 2d: Bit Logic
                                                                                                                  • 2e: Insecure Hashing
                                                                                                                  • 2f: Noun Ordering
                                                                                                                  • 2g: Unsigned Powers
                                                                                                                  • 2h: Set Logic
                                                                                                                  • 2i: Map Logic
                                                                                                                  • 2j: Jar and Jug Logic
                                                                                                                  • 2k: Queue Logic
                                                                                                                  • 2l: Container from Container
                                                                                                                  • 2m: Container from Noun
                                                                                                                  • 2n: Functional Hacks
                                                                                                                  • 2o: Normalizing Containers
                                                                                                                  • 2p: Serialization
                                                                                                                  • 2q: Molds and Mold-Builders
                                                                                                                  • 3a: Modular and Signed Ints
                                                                                                                  • 3b: Floating Point
                                                                                                                  • 3c: Urbit Time
                                                                                                                  • 3d: SHA Hash Family
                                                                                                                  • 3e: AES encryption (Removed)
                                                                                                                  • 3f: Scrambling
                                                                                                                  • 3g: Molds and Mold-Builders
                                                                                                                  • 4a: Exotic Bases
                                                                                                                  • 4b: Text Processing
                                                                                                                  • 4c: Tank Printer
                                                                                                                  • 4d: Parsing (Tracing)
                                                                                                                  • 4e: Parsing (Combinators)
                                                                                                                  • 4f: Parsing (Rule-Builders)
                                                                                                                  • 4g: Parsing (Outside Caller)
                                                                                                                  • 4h: Parsing (ASCII Glyphs)
                                                                                                                  • 4i: Parsing (Useful Idioms)
                                                                                                                  • 4j: Parsing (Bases and Base Digits)
                                                                                                                  • 4k: Atom Printing
                                                                                                                  • 4l: Atom Parsing
                                                                                                                  • 4m: Formatting Functions
                                                                                                                  • 4n: Virtualization
                                                                                                                  • 4o: Molds
                                                                                                                  • 5a: Compiler Utilities
                                                                                                                  • 5b: Macro Expansion
                                                                                                                  • 5c: Compiler Backend & Prettyprinter
                                                                                                                  • 5d: Parser
                                                                                                                  • 5e: Caching Compiler
                                                                                                                  • 5f: Molds and Mold-Builders
                                                                                                                  • 5g: profiling support
                                                                                                              • Nock

                                                                                                                • Nock Definition
                                                                                                                • Explanation
                                                                                                                • Example
                                                                                                                • Implementations
                                                                                                                • Vere

                                                                                                                  • C Runtime System
                                                                                                                  • Land of Nouns
                                                                                                                  • API overview by prefix
                                                                                                                  • C in Urbit
                                                                                                                  • Writing Jets
                                                                                                                  • Cryptography
                                                                                                                  • Azimuth

                                                                                                                    • Overview
                                                                                                                    • Life and Rift
                                                                                                                    • Advanced Azimuth Tools
                                                                                                                    • Glossary

                                                                                                                      • Ames
                                                                                                                      • Aqua
                                                                                                                      • Arm
                                                                                                                      • Arvo
                                                                                                                      • Atom
                                                                                                                      • Azimuth
                                                                                                                      • Battery
                                                                                                                      • Behn
                                                                                                                      • Breach
                                                                                                                      • Bridge
                                                                                                                      • Censures
                                                                                                                      • Ceremony
                                                                                                                      • chat
                                                                                                                      • Claims
                                                                                                                      • Clay
                                                                                                                      • Comet
                                                                                                                      • Core
                                                                                                                      • Delegated Sending
                                                                                                                      • Desk
                                                                                                                      • Dill
                                                                                                                      • Document Proposal
                                                                                                                      • Dojo
                                                                                                                      • Door
                                                                                                                      • Ecliptic
                                                                                                                      • Event Log
                                                                                                                      • Eyre
                                                                                                                      • Ford
                                                                                                                      • Galaxy
                                                                                                                      • Gall
                                                                                                                      • Gate
                                                                                                                      • HD Wallet
                                                                                                                      • Hoon
                                                                                                                      • Invite Tree
                                                                                                                      • Iris
                                                                                                                      • Jael
                                                                                                                      • Jaque
                                                                                                                      • Keyfile
                                                                                                                      • Landscape
                                                                                                                      • Mark
                                                                                                                      • Moon
                                                                                                                      • Nock
                                                                                                                      • Noun
                                                                                                                      • OTA Updates
                                                                                                                      • Payload
                                                                                                                      • pH
                                                                                                                      • Pier
                                                                                                                      • Pill
                                                                                                                      • Planet
                                                                                                                      • Proxies
                                                                                                                      • Replay
                                                                                                                      • Sail/Udon
                                                                                                                      • Senate
                                                                                                                      • Ship
                                                                                                                      • ship.arvo.network
                                                                                                                      • Star
                                                                                                                      • |sync
                                                                                                                      • Trap
                                                                                                                      • Upgrade Proposal
                                                                                                                      • Vane
                                                                                                                      • Vere
                                                                                                                      • Voting
                                                                                                                      • Wallet-Generator
                                                                                                                      Urbit/Documentation/Hoon/Reference/Runes

                                                                                                                      Arms + ('lus')

                                                                                                                      A core is a cell of [battery payload]. The battery is made of one or more arms, each of which is a computation on its parent core.

                                                                                                                      Arm runes are used to define arms in a core, and thus can only be used from within an expression that produces a multi-arm core. That means arm runes cannot be used to mark the beginning of a first-class expression -- there is no such thing in Hoon as an arm without a core.

                                                                                                                      There are various arm runes you can use to produce different kinds of arms. Normal arms use ++; arms defining a structure (or 'mold') use +$; and constructor arms use +*.

                                                                                                                      Runes

                                                                                                                      +| "lusbar"

                                                                                                                      Chapter label.

                                                                                                                      Syntax

                                                                                                                      Regular: 1-fixed.

                                                                                                                      +|  %label
                                                                                                                      
                                                                                                                      Discussion

                                                                                                                      The +| doesn't produce an arm. It instead provides a label for the arms that follow it. The arms of a core can be divided into chapters for 'organization'. Chapter labels aren't part of the underlying noun of the core; they're stored as type system metadata only.

                                                                                                                      See tome in the Hoon standard library.

                                                                                                                      Examples

                                                                                                                      Let's look at what the Hoon compiler's parser, ream, does with the +| rune:

                                                                                                                      > (ream '|%  +|  %numbers  ++  two  2  ++  three  3  --')
                                                                                                                      [ %brcn
                                                                                                                        p=~
                                                                                                                          q
                                                                                                                        { [ p=%numbers
                                                                                                                            q=[p=~ q={[p=%three q=[%sand p=%ud q=3]] [p=%two q=[%sand p=%ud q=2]]}]
                                                                                                                          ]
                                                                                                                        }
                                                                                                                      ]

                                                                                                                      Notice that p.q has the label %numbers. Contrast with:

                                                                                                                      > (ream '|%  ++  two  2  ++  three  3  --')
                                                                                                                      [ %brcn
                                                                                                                        p=~
                                                                                                                          q
                                                                                                                        { [ p=%$
                                                                                                                            q=[p=~ q={[p=%three q=[%sand p=%ud q=3]] [p=%two q=[%sand p=%ud q=2]]}]
                                                                                                                          ]
                                                                                                                        }
                                                                                                                      ]

                                                                                                                      +$ "lusbuc"

                                                                                                                      Produce a structure arm (type definition).

                                                                                                                      Syntax

                                                                                                                      Regular: 2-fixed.

                                                                                                                      +$  p=term  q=spec
                                                                                                                      

                                                                                                                      p is an arm name, and q is any structure expression.

                                                                                                                      Discussion

                                                                                                                      Arms produced by +$ are essentially type definitions. They should be used when one wants to define custom types using core arms.

                                                                                                                      The Hoon subexpression, q, must be a structure expression. That is, it must be either a basic structure expression (*, ~, ^, ?, and @), or a complex expression made with the $ family of runes (including irregular variants). Names of structures are also permitted (e.g., tape).

                                                                                                                      Examples
                                                                                                                      > =c |%
                                                                                                                             +$  atom-pair  $:(@ @)
                                                                                                                             +$  flag-atom  $:(? @)
                                                                                                                           --
                                                                                                                      
                                                                                                                      > `atom-pair.c`[12 14]
                                                                                                                      [12 14]
                                                                                                                      
                                                                                                                      > `atom-pair.c`[12 [22 33]]
                                                                                                                      nest-fail
                                                                                                                      
                                                                                                                      > `flag-atom.c`[& 22]
                                                                                                                      [%.y 22]

                                                                                                                      ++ "luslus"

                                                                                                                      Produce a normal arm.

                                                                                                                      Syntax

                                                                                                                      Regular: 2-fixed.

                                                                                                                      ++  p=term  q=hoon
                                                                                                                      

                                                                                                                      p is the arm name, and q is any Hoon expression.

                                                                                                                      Discussion

                                                                                                                      All arms must have a name (e.g., add). An arm is computed by name resolution. (This resolution is implicit in the case of $ arms. See |=, |-, and |^.) The ++ rune is used for explicitly giving a name to an arm.

                                                                                                                      Any Hoon expression, q, may be used to define the arm computation.

                                                                                                                      Examples
                                                                                                                      > =c |%
                                                                                                                             ++  two  2
                                                                                                                             ++  increment  |=(a=@ +(a))
                                                                                                                           --
                                                                                                                      
                                                                                                                      > two.c
                                                                                                                      2
                                                                                                                      
                                                                                                                      > (increment.c 11)
                                                                                                                      12

                                                                                                                      +* "lustar"

                                                                                                                      Defines aliases within doors.

                                                                                                                      Syntax

                                                                                                                      Regular: variadic.

                                                                                                                      +*  a=term  b=hoon
                                                                                                                          c=term  d=hoon
                                                                                                                          ...
                                                                                                                          e=term  f=hoon
                                                                                                                      

                                                                                                                      a, c, e are arm names and b, d, f are any Hoon expression. Note that unlike all other runes with a variable number of arguments, the list of arguments of +* does not end with a terminator.

                                                                                                                      +* arms must always come at the beginning of the battery, before any other type of lus arm.

                                                                                                                      Discussion

                                                                                                                      The primary use of +* is to create aliases within doors (see Examples below). Aliases given by +* do not count towards the number of arms in the door and thus are also called "virtual arms", which can be important for things like Gall app cores that require a fixed number of arms.

                                                                                                                      Under the hood, +* gets compiled as =*'s. +* foo bar rewrites each ++ arm beneath it in the core to include =* foo bar. For example, the interpreter sees the Nock compiled from this Hoon expression

                                                                                                                      |_  z=@ud
                                                                                                                      +*  n  1
                                                                                                                      ++  x  (add z n)
                                                                                                                      ++  y  (sub z n)
                                                                                                                      --
                                                                                                                      

                                                                                                                      as being identical the Nock compiled from this one:

                                                                                                                      =|  z=@ud
                                                                                                                      |%
                                                                                                                      ++  x
                                                                                                                        =*  n  1
                                                                                                                        (add z n)
                                                                                                                      ++  y
                                                                                                                        =*  n  1
                                                                                                                        (sub z n)
                                                                                                                      --
                                                                                                                      
                                                                                                                      Examples

                                                                                                                      To assign an alias to a door, we often write the following.

                                                                                                                      |_  foo
                                                                                                                      +*  this  .
                                                                                                                      

                                                                                                                      This is the idomatic way to assign the alias this to the door.

                                                                                                                      Sometimes cores, such as Gall app cores, have a fixed number of arms, but you'd like to include more. This is where aliases employed as "virtual arms" may be of use. We note that it is often better style to compose cores with => or =< to add more arms to a Gall app core. This usage of +* is controversial and should be minimized.

                                                                                                                      |_  =bowl:gall
                                                                                                                      +*  this  .
                                                                                                                          samp  +<
                                                                                                                          cont  +>
                                                                                                                      

                                                                                                                      This assigns the door the alias this, the sample of the door samp, and the context of the door cont.

                                                                                                                      You may also call functions with +* by making use of e.g. the %~ rune.

                                                                                                                      =<
                                                                                                                        |_  a=@ 
                                                                                                                        +*  do   ~(. +> a)
                                                                                                                        ++  stuff  foo:do
                                                                                                                      ::etc
                                                                                                                      --
                                                                                                                      |_  b=@
                                                                                                                      ++  foo  %bar
                                                                                                                      ::etc
                                                                                                                      --
                                                                                                                      

                                                                                                                      <-

                                                                                                                      Cores | ('bar')

                                                                                                                      Cells : ('col')

                                                                                                                      ->